Unreal Engine Remote Control
pulsemcp/unreal engine remote controlConnects to Unreal Engine 5's Remote Control API to enable automated game development workflows including asset management, actor manipulation, level streaming, animation control, particle effects, Blueprint creation, landscape sculpting, and Play-in-Editor operations.
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How to use
Add to your Claude Desktop / Cursor / Cline MCP config:
{
"mcpServers": {
"unreal_engine_remote_control": {
"url": "None",
"transport": "http"
}
}
}