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Keep an accepted snapshot in agents.lock.json. CI returns allow, review or block with reasons.
Gaps default to review. A lock records your acceptance, not a supplier attestation.
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Check a client configuration locally · Agency pilot
Runtime observation: 2026-11-08T18:52:51.507907+00:00 · State: live
Watches availability, tools and schemas, auth access, endpoints and lifecycle notices. Only complete schemas are compared. OAuth scope and consent-screen changes are not measured.
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{
"auth": "anonymous",
"availability": "live",
"endpoint": "https://gripforge.ai/mcp",
"legal_identity": null,
"lifecycle": null,
"observed_at": "2026-11-08T18:52:51.507907+00:00",
"registry_status": null,
"subject": {
"id": "gripforgeai/gripforge-mcp",
"kind": "mcp"
},
"tools": {
"names": [
"getAttachmentFrame",
"getWearableFrame",
"gripforge_abilities",
"gripforge_abilities_generate",
"gripforge_ability_vfx",
"gripforge_admin_assets",
"gripforge_admin_assets_update",
"gripforge_aim",
"gripforge_animate",
"gripforge_apply_realism",
"gripforge_architecture_schema",
"gripforge_armor_generate",
"gripforge_armor_read",
"gripforge_armor_repair",
"gripforge_asset_clone",
"gripforge_asset_search",
"gripforge_attach",
"gripforge_audio_generate",
"gripforge_audio_kit",
"gripforge_audit_game",
"gripforge_blender_fabricate",
"gripforge_boss",
"gripforge_bot_kit",
"gripforge_build_deploy",
"gripforge_build_get",
"gripforge_build_list",
"gripforge_build_rollback",
"gripforge_cancel_render_preview",
"gripforge_cape",
"gripforge_character_concepts",
"gripforge_complete_game",
"gripforge_compute_assets",
"gripforge_compute_download",
"gripforge_compute_generate",
"gripforge_compute_job",
"gripforge_compute_status",
"gripforge_compute_validate",
"gripforge_compute_variant",
"gripforge_concept_correct",
"gripforge_configure_render_preview",
"gripforge_creature_analyze",
"gripforge_creature_rig",
"gripforge_creature_rig_schema",
"gripforge_debug_sessions",
"gripforge_debug_set",
"gripforge_debug_snapshot",
"gripforge_define_game",
"gripforge_docs",
"gripforge_environment_module",
"gripforge_facial_rig",
"gripforge_flexible_chain",
"gripforge_flexible_chain_schema",
"gripforge_flexible_weapon_schema",
"gripforge_font",
"gripforge_formats",
"gripforge_fp_hands_schema",
"gripforge_fps_animation",
"gripforge_fps_kit",
"gripforge_game_app_icon",
"gripforge_game_art_direction",
"gripforge_game_asset_plan",
"gripforge_game_audio",
"gripforge_game_audit",
"gripforge_game_broadcast",
"gripforge_game_capabilities",
"gripforge_game_concepts",
"gripforge_game_content",
"gripforge_game_creation",
"gripforge_game_engine",
"gripforge_game_host_provides",
"gripforge_game_mods",
"gripforge_game_play_url",
"gripforge_game_project",
"gripforge_game_publish",
"gripforge_game_releases",
"gripforge_game_scenes",
"gripforge_game_test",
"gripforge_game_theme_from_concept",
"gripforge_game_web_export",
"gripforge_game_world",
"gripforge_game_world_scope",
"gripforge_gamekit_anim_layers",
"gripforge_gamekit_api",
"gripforge_gamekit_configure",
"gripforge_gamekit_creatures",
"gripforge_gamekit_deliver",
"gripforge_gamekit_dependencies",
"gripforge_gamekit_get",
"gripforge_gamekit_install",
"gripforge_gamekit_installed",
"gripforge_gamekit_remove",
"gripforge_gamekit_search",
"gripforge_gamekit_update",
"gripforge_generate",
"gripforge_generate_building",
"gripforge_generate_character",
"gripforge_generate_creature",
"gripforge_generate_district",
"gripforge_generate_flexible_weapon",
"gripforge_generate_fp_hands"
],
"names_truncated": true,
"sha256": "5c4e77538fb96abd3d3e2275872b595d9dca9e50006b42249029e51e8ed633ec"
},
"tools_complete": true,
"tools_observed_at": "2026-11-08T18:52:51.507907+00:00",
"version": null
}Keep an accepted snapshot in agents.lock.json. CI returns allow, review or block with reasons.
Gaps default to review. A lock records your acceptance, not a supplier attestation.
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