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100
MCP live MCP 2026-07-28 streamable-http

io.github.ifan6oy/flash-props-api

io.github.ifan6oy/flash-props-api

Flash Props API: player-prop analysis, projections, evidence, and line movement over REST/MCP.

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Get before/after evidence when observed tools, schemas, authentication access, availability or the endpoint changes.

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Uptime
100.0%
5 direct probes · 30d
Response
1085ms
last probe
Tools
12
callable
Resources
0
readable
Prompts
0
available
Score: 100/100
Handshake verified by our own probe.
why this score
pass Answers the MCP handshake 50/50
The handshake and the list calls succeeded on the primary URL.
pass Lists tools, resources or prompts 30/30
12 tools, 0 resources, 0 prompts returned.
pass 3 or more catalogue items 10/10
12 items in total; 3 or more earns these points.
pass Describes itself 10/10
94 characters; more than 30 earns these points.

Tools · 12

list_sports

List every sport supported by Flash Props API with its live status and how deep the Flash model goes. Read-only. No side effects. Rate-limited per your tier. Returns { sports: Array<{ id, name, catego…

get_market_metadata

Return the machine-readable stat vocabulary for a sport: for each live market, its label, family, scope (map1/maps13/full_game), unit, display order, and whether a Flash projection is supported (with …

list_games

Return today's games that have player props available for a sport. Read-only. No side effects. Requires an API key; rate-limited per your tier. Returns: { sport, count, games: Array<{ id, sport, homeT…

get_game_props

Fetch all player props for one game identified by eventId. Read-only. No side effects. Requires an API key; rate-limited per your tier. Returns: { eventId, sport, homeTeam, awayTeam, startTime, props:…

scan_props

Flatten every active player prop across all of today's games for a sport into a single list. Read-only. No side effects. Requires an API key; rate-limited and row-capped per your tier (Free 15 rows, B…

find_game

Translate a matchup (home team + away team) into the eventId needed by get_game_props. Read-only. No side effects. Requires an API key; rate-limited per your tier. Use this when you know the teams pla…

find_player_props

Every active prop for one player across today's board for a sport; same rows as scan_props, filtered by name (exact normalized match preferred, case-insensitive contains match as a fallback; see match…

get_player_context

Season context from the sport's registered Flash pack: per-market baselines, recent form, and sport-native splits. Free and Builder receive the same basic context shape as REST; Pro adds the dense rec…

get_prop_evidence

Assemble the whole story of a single prop in one call. Read-only. No side effects. Requires an API key and is tier-shaped exactly like REST: Free gets the book/Flash/gap teaser, Builder adds recent fo…

get_prop_history

Chronological line/odds history for a player prop, with opened/current/movement. Free is locked with a structured tier_required response naming Builder as the first unlock. Builder receives the most r…

scan_movers

Props whose line moved most within a lookback window (default 24h, max 7d), sorted by absolute movement. Free is locked with Builder as the first unlock. Builder gets a limited board; Pro gets the ful…

get_leaders

Ranked boards for a sport with a registered Flash pack. Read-only. No side effects. Tier-shaped exactly like REST: Free sees the top 3 teaser, Builder the top 10, and Pro the full board. metric=gap ra…

How to use

Add to your Claude Desktop / Cursor / Cline MCP config:

{
  "mcpServers": {
    "io.github.ifan6oy/flash-props-api": {
      "url": "https://api.flashodds.live/mcp",
      "transport": "streamable-http"
    }
  }
}